| Information | |
|---|---|
| has gloss | eng: An expectiminimax tree is a specialized variation of a minimax game tree for use in artificial intelligence systems that play two-player zero-sum games such as backgammon, in which the outcome depends a combination of the player's skill and chance elements such as dice rolls. In addition to "min" and "max" nodes of the traditional minimax tree, this variant has "chance" nodes, which take the expected value of a random event occurring. |
| lexicalization | eng: expectiminimax tree |
| instance of | e/Search algorithm |
Lexvo © 2008-2025 Gerard de Melo. Contact Legal Information / Imprint